Gravity Stack is a fast-paced, endless arcade game where precision and timing are everything. Players must tap the screen at the exact right moment to drop moving blocks on top of each other, building the highest tower possible.

The catch is that any part of the block that overhangs the stack is sliced off and falls away. This makes your next block smaller and your target harder to hit. As your tower grows taller and your score increases, the blocks begin to move faster, testing your reflexes.

If you manage to align a block perfectly with the one beneath it, you are rewarded with a satisfying particle burst to highlight your accuracy.

The game features a clean, atmospheric visual style. The blocks use dark, muted colors with a soft, glowing emission effect, set against a rotating space skybox with procedural floating particles in the background.

The project was built in Unity and relies on procedural generation for the core mechanics. The block slicing, dynamic color changes, particle effects, and responsive UI were all created through code rather than relying on pre-made 3D assets. It also features a fully functional score system that automatically saves your highest score between sessions.

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